TL;DR: John Carmack, a pioneer in first-person shooters, contributed significantly to VR gaming at Oculus. Despite his efforts to make Quake 3 VR official, his proposal was rejected by Microsoft. This ...
"The real legacy of Quake is in the metagame rather than the game itself." When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
It really is worth reading Carmack's full tweet. He watched the thing that interests him most: systems engineering be completely trivialized in video game development over time. So he's not talking ...
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The research, folks, the research. Absolutely not the frame rate. I hope. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Plenty of uncharitable comments here. Carmack has the right of it, eventually this will become yet another tool in the toolbox, and I expect there will be both good examples, and bad examples, of it ...
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